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Welcome to Estiah 2

Content-rich MMORPG, a few clicks away

Thrill-giving real-time battle system

Delicately balanced ranked matches

The World Has Moved On
Posted by Nipal on 2015-03-04 13:20:44
As some of you may already know, Estiah is only a hobby project for two of us. Now, as fun as it has been, it is time to move on. For years, we had tremendous support from our player community, and it’s not without emotion we have to say that we are no longer actively maintaining this game.

Is this a farewell post? Definitely not. For we will still be checking in from time to time, fixing whatever needs to be fixed. However, you will probably never know what Nikkum and Saar’s party is up to, nor discover what lies beyond Meropis. Still, sometimes things are better left unsaid, for the best ending of any story is left up to readers’ unrestrained imagination.

We’d like to use this opportunity to address some common questions you may have, as for others you can still try our forum, we will answer them when we pass by.

Will there be new features in Estiah?
Nope. Unless some critical bugs are discovered, we won’t release new versions of both games.

When will the games be shut down?
Probably after all of our players got bored and quit. Probably not even after that.

Can I still buy Phoenix Feathers?
For legal reasons, we have to halt the sale.

Can I get them for free? :D
Maybe. If we can figure out how to hand them out easily.

Will there be Estiah3?
We doubt it. Even Estiah2 is a completely different game, so if we are to make anything else, it won’t be using the Estiah brand.

That’s all, thank you for playing!
Server Maintenance
Posted by Nipal on 2015-02-27 14:11:21
We'll be performing some server maintenance on 2015-02-27. Players may experience connection troubles during a few hours but we will be back as soon as possible!
Sorry for the inconvenience.
Here comes Panda…
Posted by Nipal on 2014-09-25 20:49:48
mius! Or Altar to Pandamius, the newest dungeon which now is showing some hardest challenges to high level players. With harder contents certainly come epix’er loots, we hope you will enjoy this newest content patch with a lot of excitement.

Also in this patch, we have tweaked and improved a wide range of game features. The most notable one is the new quests that allow you to expand your inventory and gear slots. The inventory size boost is long waited, especially we have noticed some players were hoarding over 8000 items (!). Some of them really need to do some cleaning in a near future :)

A comment system for replays has also been added. we have always been proud of our devoted player community, let us be even more chatty! We can surely learn a lot from others’ success (and laugh at their screw-ups ^o^). Anyway, the full patch note is here, and there’s many more to come!
Gotta Capture Them All
Posted by Nipal on 2014-08-05 23:06:33
Summer may not be a good time to play video games in front computers, but that didn’t stop our bunny engineers from working hard to bring you this latest content patch. Even though most players haven’t finished all the dungeons, two more have just been added. You’ll have to play hard even in summer after all :)

Blacksand Wastes
Designed by Gabbin. Mid-level (~26) players should enjoy this adventure wrapped in sands, scorpions, sand scorpions, and more black sand scorpions. Anyway, hit them until they drop gold.

Catacombs of Kemol
Designed by QQChampion. This psychedelic experience is perfect for high level players who are seeking thrills and challenges. From now on, we will be releasing dungeons of increasing difficulty. Nope, our tutorials don’t end at Act1, but at Lv40. All previous fights were designed to teach game strategies, and now you’ll have to put them into use. Good luck.

The detailed patch note is here. By the way, players who are into Soul Capture will be happy to learn that there’s a new Monster Encyclopedia to help them to track their captures. Happy hunting!
The More The Epic’er
Posted by Nipal on 2014-07-24 14:57:14
How to make an adventure more epic? With our friends of course! It’s been a few weeks that Estiah2 is released, and we have been enjoying a steady stream of newcomers. After a bunch of initial hotfixes, the game is now stable enough to receive a larger public.

So now is the time. Share all the incredible multi-player features of Estiah2 with your friends! Venture into more perilous dungeons together with them or challenge them to Player-versus-Player fights, you’ll definitely see the game in a more exciting way.

Yep, this is basically a shameless “please promote us” post :) But bunnies cannot conquer the world on their own, any of your help are greatly appreciated! And by the way, the next content patch is due in two weeks or so, stay tuned!
Posted by Lezard on 2014-07-03 00:41:46
That's it, we have finally let the bunnies out of the bag and Estiah2 is live after years of hard works. How many years was that? We stopped counting after we missed the initial 2010 winter promise. Well, we hadn't promised anything, not exactly, we only posted a teaser :)

The road to this day was long but the amazing part is, despite all the time we took, we actually never went into a hiatus. There were sunny days and then rainy ones, but not a single day has passed without us thinking “What should we do next for Estiah2?”, “What changes should we make to improve the game?”, “What's the game they want to play?”. And then, we are finally here, up and running. Since bunnies are cold-blooded killers, they don't get emotional. But then we saw all the Estiah1 veterans still sticking with us after almost eight years, we had to shed a tear or two. Because personally, we don't think there is any game we've been playing for eight years, although we are huge fans of video games ourselves (yeah, we suck, we need more resolve).

So first thing first, we'd like to take this opportunity to thank the following players who have helped us tremendously during the beta testing, improved the game in every way imaginable. Without them, we wouldn't have done this: (Not in any particular order)

Gabbin - A few Estiah2 dungeons are actually his work, and it's fairly safe to say he tested the game more than any of us. And he's done so much for Estiah1 too!
Sparky - How many characters did you make during the beta?
Sheira - Improved the game in every way he could think of. And when we are too busy to implement his suggestions, he took things into his own hands to make game add-ons.
QQChampion - Relentless tester, his straight-to-the-point remarks helped us notice how many stupid game choices we've made. And one of the dungeons is also his work!
Misha - He played so much and leveled so fast that, at one point we said to each other: “OK, we have to rework all the game values because someone finished the game in a few days.”

Then there were players we didn't know from the old days, but who worked with incredible motivation nevertheless:

Dolmick, Zomby, Ravenpaw, Catwraith, Zhern, Ivan (and many others!) - They have translated the whole game into Chinese in merely two weeks and their texts flow with quality and passion. We really don't know how to thank them enough.

Hugliston, Lyan and Kren - Our french translation team! They are not as many in number but they are equally motivated as their counterpart. We are sure that given enough time, we'll see the game fully translated into French too.

This is supposed to be a game announcement post but somehow turned into a “thank-you” one. Anyway, all of them deserved our heartfelt gratitude and there were many we could not possibly list them all. So, thank you very much to all who helped us during all these years. And finally, a big thanks to our bunnies as well, for they have worked hard, for they have been sacrificed for no particular reason, for they have delicious meat.

There's no point in making games that ourselves don't want to play. Estiah2 as it stands today is something we love and we are proud to show to the world. And we sincerely hope players veteran or new will like it too. So, to all of you we have only one last thing to say: enjoy the game :)
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